export default class DispatcherEvent {
    public static CAN_TOUCH: string = "CAN_TOUCH";
    // public static CLIENT_SHOW_FRAME_UPDATE: string = "CLIENT_SHOW_FRAME_UPDATE";
    // public static LOGIC_FRAME_UPDATE: string = "LOGIC_FRAME_UPDATE";
    // public static CLIENT_FRAME_UPDATE: string = "CLIENT_FRAME_UPDATE";
    // public static UPDATE_ROLEHP: string = "UPDATE_ROLEHP";
}